не думаю что самая простая вещь в модинге но самая эфектная простите за каламбур всё делаеца ручками )
к примеру мы хотим сделать дедпулу когти рассомахи или убрать его мечи из за спины )
берём копируем Herostat дедпула
stats {
autospend = bruiser_light ;
body = 7 ;
characteranims = 17_deadpool ;
charactername = Deadpool ;
level = 1 ;
menulocation = 11 ;
mind = 8 ;
name = Deadpool ;
playable = true ;
powerstyle = ps_deadpool ;
scriptlevel = 3 ;
skin = 1701 ;
skin_01_name = Classic ;
skin_02 = 02 ;
skin_02_name = Ultimate ;
skin_03 = 03 ;
skin_03_name = Weapon X ;
skin_04 = 04 ;
skin_04_name = Assassin ;
sounddir = dphero_m ;
strength = 6 ;
team = hero ;
textureicon = 17 ;
Race {
name = Mutant ;
}
Race {
name = Mutant.XMen ;
}
Multipart {
health = 0 ;
hideskin = sword_l_back ;
}
Multipart {
health = 0 ;
hideskin = sword_r_hand ;
}
Multipart {
health = 0 ;
hideskin = sword_l_hand_reverse ;
}
Multipart {
health = 0 ;
hideskin = guns ;
}
Multipart {
health = 0 ;
nonmenuonly = true ;
showskin = sword_l_back ;
}
Multipart {
health = 0 ;
hideskin = sword_l_hand ;
nonmenuonly = true ;
}
talent {
level = 1 ;
name = dead_p1 ;
}
talent {
level = 1 ;
name = dead_tele ;
}
talent {
level = 1 ;
name = melee_moves ;
}
talent {
level = 1 ;
name = dead_stealth ;
}
talent {
level = 1 ;
name = fightstyle_default ;
}
talent {
level = 1 ;
name = block ;
}
talent {
level = 1 ;
name = grab ;
}
talent {
level = 1 ;
name = healing_factor ;
}
}
Затем Берём прямые руки )) (Ну если нет берём прямые ноги)
Открываем herostat Рассомахи и находим вот это
BoltOn {
bolt = Bip01 L Hand ;
model = models/bolton/claw_left ;
slot = ebolton_clawleft ;
}
BoltOn {
bolt = Bip01 R Hand ;
model = models/bolton/claw_right ;
slot = ebolton_clawright ;
}
вставляем и у нас получаеца вот такой херо стат
stats {
autospend = bruiser_light ;
body = 7 ;
characteranims = 17_deadpool ;
charactername = Deadpool ;
level = 1 ;
menulocation = 11 ;
mind = 8 ;
name = Deadpool ;
playable = true ;
powerstyle = ps_deadpool ;
scriptlevel = 3 ;
skin = 1701 ;
skin_01_name = Classic ;
skin_02 = 02 ;
skin_02_name = Ultimate ;
skin_03 = 03 ;
skin_03_name = Weapon X ;
skin_04 = 04 ;
skin_04_name = Assassin ;
sounddir = dphero_m ;
strength = 6 ;
team = hero ;
textureicon = 17 ;
Race {
name = Mutant ;
}
Race {
name = Mutant.XMen ;
}
Multipart {
health = 0 ;
hideskin = sword_l_back ;
}
Multipart {
health = 0 ;
hideskin = sword_r_hand ;
}
Multipart {
health = 0 ;
hideskin = sword_l_hand_reverse ;
}
Multipart {
health = 0 ;
hideskin = guns ;
}
Multipart {
health = 0 ;
nonmenuonly = true ;
showskin = sword_l_back ;
}
Multipart {
health = 0 ;
hideskin = sword_l_hand ;
nonmenuonly = true ;
}
BoltOn {
bolt = Bip01 L Hand ;
model = models/bolton/claw_left ;
slot = ebolton_clawleft ;
}
BoltOn {
bolt = Bip01 R Hand ;
model = models/bolton/claw_right ;
slot = ebolton_clawright ;
}
talent {
level = 1 ;
name = dead_p1 ;
}
talent {
level = 1 ;
name = dead_tele ;
}
talent {
level = 1 ;
name = melee_moves ;
}
talent {
level = 1 ;
name = dead_stealth ;
}
talent {
level = 1 ;
name = fightstyle_default ;
}
talent {
level = 1 ;
name = block ;
}
talent {
level = 1 ;
name = grab ;
}
talent {
level = 1 ;
name = healing_factor ;
}
}
и у дедпула появяца Когти если хотим убрать мечи из за спины просто вырезаем это
Multipart {
health = 0 ;
nonmenuonly = true ;
showskin = sword_l_back ;
}
Multipart {
health = 0 ;
hideskin = sword_l_hand ;
nonmenuonly = true ;
}